Friday, February 26, 2010

RPG flaw in addition

There is flaw in RPG addition , RPG programmers must have to aware of that. If you have twp variable length 2 and the sum is also length 2 then if the real result of addition has 3 digits it will truncate the left most digit rather than throwing an overflow in addition.

See the result:


output

Monday, February 22, 2010

SETLL

see in publib boulder ibm
http://publib.boulder.ibm.com/iseries/v5r1/ic2924/books/c0925083713.htm


CHGPF http://search400.techtarget.com/tips/index/0,289482,sid3_tax2f9,00.html

When the structure of a physical file changes, most AS/400 programmers take the following steps to incorporate the change:

a. Change the DDS to reflect the new structure.

b. Make a copy of the data from the old structure file.

c. Delete any logical files based on the physical file.

d. Recompile the source and rebuild any logical files.

e. Copy the old data back to the new structure, specifying options *DROP and *MAP.

You can use the CHGPF command to achieve the same goal with less effort. When you need to recompile because of a change in file structure, follow these steps:

a. Make the necessary changes to the DDS source.

b. Type CHGPF and press F4 to display the screen below:
�������������������� Change Physical File (CHGPF)

� Type choices, press Enter.
� Physical file� . . . . . .��� ARETURNS�� Name
��� Library� . . . . . . . .����� INVLIB�� Name, *LIBL, *CURLIB
� System . . . . . . . . . .��� *LCL������ *LCL, *RMT, *FILETYPE
� Source file� . . . . . . .��� QDDSSRC��� Name, *NONE
��� Library� . . . . . . . .����� SRCLIB�� Name, *LIBL, *CURLIB

Enter the name of the physical file and the name of the library in which the file resides. Also type the source physical file name and the name of the library in which the source file resides.

c. Press Enter to display the screen below:
�������������������� Change Physical File (CHGPF)

� Type choices, press Enter.
� Physical file� . . . . . . .� ARETURNS�� Name
��� Library� . . . . . . . . .��� INVLIB�� Name, *LIBL, *CURLIB
� System . . . . . . . . . . .� *LCL������ *LCL, *RMT, *FILETYPE
� Source file� . . . . . . . .� QDDSSRC��� Name, *NONE
��� Library� . . . . . . . . .��� SRCLIB�� Name, *LIBL, *CURLIB
� Source member� . . . . . . .� *FILE����� Name, *FILE
� Source listing options . . .������������ *SRC, *NOSRC,*SOURCE...
���������������� + for more values
� Generation severity level� .� 20�������� 0-30
� Flagging severity level� . .� 0��������� 0-30
� Delete dependent logical file *NO������� *NO, *YES
� Remove constraint� . . . . .� *RESTRICT� *RESTRICT, *REMOVE
� Expiration date for member .� *NONE����� Date, *SAME, *NONE

Enter the source member name, and press Enter. This step recompiles the physical and logical files and copies data back. In fact, it does all the steps you've been doing manually.

Note that when you change the DDS to reduce a field's size or drop a field, you may receive a message warning that you may lose your data. You can ignore the message by responding to it with I(gnore).

You can use a similar technique to delete all the logical files based on a physical file. Rather than using the DSPDBR command to find all dependent logicals and then deleting them one by one, simply use the CHGPF command as described above and specify *YES for "Delete dependent logical file" on the second screen to delete all dependent files.

Saturday, February 20, 2010

CHAIN AND SETLL -- RPGLE

Where to use SETLL and CHAIN

If the programmer is using SETLL and READE to get a single record you could change the program to CHAIN and get quicker results. The SETLL and READE is good only for situations where you need to read a group of records with the same propertie

The below program is for fetching Employee Name and Employee Salary based on the Employee Number Entered through the screen.

Based on the input ( Employee Nmber - EMPIDS ) the CHAIN opcode will directly point to the record . READE will read that records and passing the values to Screen variables ... quite easy and simple.




I will publish the SETLL program in the next------------------------------