Half adder
CHIP HalfAdder {
IN a, b;
OUT sum, // LSB of a + b
carry; // MSB of a + b
PARTS:
Xor(a=a, b=b, out=sum);
And(a=a, b=b, out=carry);
}
Full Adder
CHIP FullAdder {
IN a, b, c;
OUT sum, // LSB of a + b + c
carry; // MSB of a + b + c
PARTS:
HalfAdder(a=c, b=b, sum=sum1, carry=carry1);
HalfAdder(a=a, b=sum1, sum=sum);
And(a=a, b=sum1, out=out1);
Or(a=carry1, b=out1, out=carry);
}
Adder 16 bit
CHIP Add16 {
IN a[16], b[16];
OUT out[16];
PARTS:
HalfAdder(a= a[0], b=b[0], sum= out[0], carry=carry1);
FullAdder(a= a[1], b=b[1], c =carry1, sum = out[1], carry = carry2);
FullAdder(a= a[2], b=b[2], c =carry2, sum = out[2], carry = carry3);
FullAdder(a= a[3], b=b[3], c =carry3, sum = out[3], carry = carry4);
FullAdder(a= a[4], b=b[4], c =carry4, sum = out[4], carry = carry5);
FullAdder(a= a[5], b=b[5], c =carry5, sum = out[5], carry = carry6);
FullAdder(a= a[6], b=b[6], c =carry6, sum = out[6], carry = carry7);
FullAdder(a= a[7], b=b[7], c =carry7, sum = out[7], carry = carry8);
FullAdder(a= a[8], b=b[8], c =carry8, sum = out[8], carry = carry9);
FullAdder(a= a[9], b=b[9], c =carry9, sum = out[9], carry = carry10);
FullAdder(a= a[10], b=b[10], c =carry10, sum = out[10], carry = carry11);
FullAdder(a= a[11], b=b[11], c =carry11, sum = out[11], carry = carry12);
FullAdder(a= a[12], b=b[12], c =carry12, sum = out[12], carry = carry13);
FullAdder(a= a[13], b=b[13], c =carry13, sum = out[13], carry = carry14);
FullAdder(a= a[14], b=b[14], c =carry14, sum = out[14], carry = carry15);
FullAdder(a= a[15], b=b[15], c =carry15, sum = out[15], carry = carry16);
}
Increment 16bit
CHIP Inc16 {
IN in[16];
OUT out[16];
PARTS:
Add16(a[0..15] = in[0..15], b[1..15] = false, b[0] = true, out = out);
}
Monday, January 24, 2011
Saturday, January 22, 2011
Tuesday, January 18, 2011
CHAPTER 1
Chip Design is as interesting as Programming. For building OR gate from NAND,we need to remember the basic theorems in Digital electronics.De_Morgan laws
DMUX
MUX
DMux4Way
CHIP DMux4Way {
IN in, sel[2];
OUT a, b, c, d;
PARTS:
DMux(in=in, sel=sel[1], a=mux1, b=mux2);
DMux(in=mux1, sel=sel[0], a=a, b=b);
DMux(in=mux2, sel=sel[0], a=c, b=d);
}
DMux8Way
CHIP DMux8Way {
IN in, sel[3];
OUT a, b, c, d, e, f, g, h;
PARTS:
DMux(in=in, sel=sel[2], a=mux1, b=mux2);
DMux4Way(in=mux1, sel[0]=sel[0], sel[1]=sel[1], a=a,b=b,c=c,d=d);
DMux4Way(in=mux2, sel[0]=sel[0], sel[1]=sel[1], a=e,b=f,c=g,d=h);
}
DMUX
MUX
DMux4Way
CHIP DMux4Way {
IN in, sel[2];
OUT a, b, c, d;
PARTS:
DMux(in=in, sel=sel[1], a=mux1, b=mux2);
DMux(in=mux1, sel=sel[0], a=a, b=b);
DMux(in=mux2, sel=sel[0], a=c, b=d);
}
DMux8Way
CHIP DMux8Way {
IN in, sel[3];
OUT a, b, c, d, e, f, g, h;
PARTS:
DMux(in=in, sel=sel[2], a=mux1, b=mux2);
DMux4Way(in=mux1, sel[0]=sel[0], sel[1]=sel[1], a=a,b=b,c=c,d=d);
DMux4Way(in=mux2, sel[0]=sel[0], sel[1]=sel[1], a=e,b=f,c=g,d=h);
}