Sunday, August 11, 2019

Learn Python ,RUST and C - blog post 2

Data Types in Python,Rust and C - PART 1

Understanding Data Types in Python,Rust and C progamming languages.

I am not sure whether I can cover all data types comparison in one blog post. So I might be doing it in multiple blog posts.
Standard Data Types:*
  • Numbers.
  • String.
  • List.
  • Tuple.
  • Dictionary.
Numbers Datatypes
**Python programming **
Type format description
int a = 10 signed integer
long 356L Long integers
float a = 12.34 floating point values
complex a = 3.14J (J) Contains integer in the range 0 to 255
enter image description here
The variable types are dynamically typed in python.So when you assign a value to a variable, python compiler determines the type of the variable.
But once the type is defined , the defined operations can only be performed for that particular type.
but you can change the type of the variable by assigning a different value. So in python it is the developer responsibility to maintain and make sure type of the variable intact through out the program.
For example,
>a = 10;
>a = "naveen" //allowed
>a = a + 1 // not allowed
>a = 11  //allowed
>a = a +1 // now this is allowed
**Rust programming **:
Length signed unsigned
8bit i8 u8
16bit i16 u16
32bit i32 u32
64bit i64 u64
128 bit i128 u128
arch isize usize
signed and unsigned means whether a number can be -ve or +ve.
Each signed variant can store numbers from -(2n -1) to 2n-1
unsigned variants can vary from 0 to 2n-1
eg: u8 means 0 to 28-1 = 128
signed means -28-1 to 28-1
Rust’s floating-point types are f32 and f64, which are 32 bits and 64 bits in size, respectively.
In the below example we assigned a value 129 to varialble ‘b’ which is of ‘i8’ ,so the program won’t get compiled.
fn main(){
   let a:i8 = 127;
   let b:i8= 129;  //this will cause overflow.
   let c:f32=123.32;
   let d:i8 = -127;
   let e:u8 = 127;

  println!("{}.{},{},{},{}",a,d,c,e,b);
}

when you compile the program,

error: literal out of range for `i8`
 --> datatype.rs:3:13
  |
3 |   let b:i8= 129;
  |             ^^^
  |
  = note: #[deny(overflowing_literals)] on by default


String:
Strings in python can be denoted by single quotes(’), double quotes("), triple quotes(""").
name1    = 'naveen'
name2    = "davis"
fullname = """naveen davis
                       vallooran"""
python3
It possible to access the characters in a string using their index in python.
python-string2
nam1[0] prints the character 'n'

Saturday, August 10, 2019

Learn Python ,Rust and C - blog post 1

Learn Python ,Rust and C - session 1

Learning Python ,Rust , C programming together

I have seen in different forums that people ask following questions " Why should I learn multiple programming language ?" or “Should I learn C or Python or JavaScript ?”.
My opinion would be , you can concentrate on one language and learn it deep. But as a developer some point of time it is important that to learn multiple programming languages and understand the difference and know where these languages are strong. This would helps you take decision on which language to use for your application.

Python Hello world : you can run this program from a python interpreter or save the program in in file and run with python.
install python - python

//python programming 
print("hello world")

enter image description here

Rust Hello world
The below Rust program needs to be saved in filename.rs and compiled with Rust compiler.t
Please follow the link for Rust installation How to install rust

///Rust programming 
fn main(){
 println!("hello world");
}

enter image description here

or You can create a rust programs using Cargo.
The link will help you to install cargo - Cargo
enter image description here

C Hello world
You preferred to have GCC compiler to generate C program executable.
installation -
Ubuntu GCC installation
Windows GCC

The program can be saved in a helloworld.c and compile and execute as below .

enter image description here

#include<stdio.h>
int main(){
    printf("hello world\n");
}

Python Rust C
Interpreting language compiled language compiled language
platform independent cross platform
individual building or compilation for each platform that it supports,
platform dependent
Strongly typed
dynamically typed
strongly typed and dynamically typed weekly typed and statically typed
objected oriented Object-Oriented Programming is a way of modeling programs that originated with Simula in the 1960s and became popular with C++ in the 1990s. There are many competing definitions for what counts as OOP, and under some definitions, Rust is object-oriented; under other definitions, it is not. structural language
inbuilt garbage collector no separate garbage collector,but memory management is done automatically in compile time manual memory management

Tuesday, May 28, 2019

Rust Closure - PART2

Rust Closure - PART2.html

Closure Rust - Cont…

FnMut Trait

This is a continuation of the previous post ( https://naveendavisv.blogspot.com/2019/05/what-is-closures-how-can-it-be-used-in.html) on closures in rust.
Last post we defined the closures as Fn(i32) -> i32 when we want to pass the closure to a function.
Fn trait borrows values from the environment immutably.
But now we will see what is FnMut? .
FnMut can change the environment because it mutably borrows values.
fn double(mut db1:T)
   where T:FnMut() -> i32 {
     println!("{:?}",db1());
  }

fn main() {

  let mut x = 10;
  let  db = || { x*=2; x};
  double(db);
  println!("{:?}",x);
}
The above example, the ‘x’ value will recalculated when we call the closure inside the function ( double)
If we want to change a value in the environment that closure is enclosing, the FnMut trait can be used to define the closure.
https://play.rust-lang.org/?version=stable&mode=debug&edition=2018&gist=5102dff068bc256a59bc9c8c9bf3f92f

Cacher struct with closure.

We will try to build a Cacher Structure as explained in the rust book - https://doc.rust-lang.org/book/ch13-01-closures.html
The need for Cacher structure is explained in the book.
Final part of Cacher structure chapter , the author ask us to create the struct with HaspMap to store the calculated value
I will try to explain the Code wrote in Rust here.
How nice would it be if we can cache the computation intensive function and store it's calculated values in a struct !!
A data structure with a 'Closure' and 'Hashmap' will serve the purpose very nicely.

How do we define Cacher Structure with HashMap ?

We can call data structure as Cacher as it cache/store the result values.
Normally we don’t define the parameter type or return type of a Closure in Rust. But it is must to explicitly declare the field types of a Struct , so we need to explicitly define the 'T' where T is type of the Closure .Rust Compiler needs to understand all the field types of structures in order to allocate memory
resultMap field is Box (A pointer type for heap allocation - https://doc.rust-lang.org/std/boxed/struct.Box.html) reference to Hashmap.
If you don’t know how much memory you are going to use, one option would be “Box” type. Here we defined the field resultMao as Box reference to a HaspMap .
struct Cacher
  where T:Fn(u32) -> u32
  {
    square:T,
    resultMap:Box>,
  }

How do we implement the Cacher Struct ?

We defined the Cacher Struct , the next step would be we need to implement the Struct with methods.
one method that we would require is “new” . This method creates Objects of the Struct. Another one would be “value” - to get the value from the resultMap. As resultMap is reference to a HashMap , we can use “insert” method to add key and value pairs to the hashmap.
Also we can use “get” method to get a value for a key from the haspmap.
impl Cacher
  where T:Fn(u32) -> u32{
  fn new(square:T,mut resultMap: HashMap) -> Cacher{
    Cacher{
              square,
              resultMap:Box::new(resultMap),
           }
  }

  fn value(&mut self,x:u32) -> u32 {


     match self.resultMap.get(&x){
       Some(v) => *v,

       None    => {
                   let v = (self.square)(x);
                      self.resultMap.insert(x,v);
                   v
                  },
    }
  }
}

Rust Playground - https://play.rust-lang.org/?version=stable&mode=debug&edition=2018&gist=d131716d3620b60521a2af2067a32dcd